T H E   G A M E

A simple resource management game where the player must react to situations as they encounter them, all with the ultimate goal of surviving in space as long as they can.

M Y   R O L E

This project was a solo project. Aside from the art, acquired on, every aspect of this game was made by myself, including the writing and design aspects.

I would later go on to redesign this project for a two week project, overhauling the UI and interface to be more visibly satisfying.